addamroy 36 Posted September 9, 2011 Report Share Posted September 9, 2011 I was just realizing something. Now that ubot has included UI buttons within compiled bots, I can't help but think it's only necessary that therun, pause and stop functions on the compiled bots should be OPTIONAL. At this point, since I've got buttons in one of my bots I decided to work on, there's absolutely no need for the run, pause and stop functions that come by default. What is your opinion on these default functions becoming 'optional' at this point? Especially for the dev/pro versions anyway. Heck, I could even create my own 'run' - 'pause' and 'stop' buttons with the new UI element. Quote Link to post Share on other sites
Eddie Waller 158 Posted September 9, 2011 Report Share Posted September 9, 2011 I was just realizing something. Now that ubot has included UI buttons within compiled bots, I can't help but think it's only necessary that therun, pause and stop functions on the compiled bots should be OPTIONAL. At this point, since I've got buttons in one of my bots I decided to work on, there's absolutely no need for the run, pause and stop functions that come by default. What is your opinion on these default functions becoming 'optional' at this point? Especially for the dev/pro versions anyway. Heck, I could even create my own 'run' - 'pause' and 'stop' buttons with the new UI element. Definitely something we want to do in the future . We'd like the UI to be completely customizable, especially in the dev version. That's one reason why we have ui buttons. 2 Quote Link to post Share on other sites
addamroy 36 Posted September 9, 2011 Author Report Share Posted September 9, 2011 Definitely something we want to do in the future . We'd like the UI to be completely customizable, especially in the dev version. That's one reason why we have ui buttons. Awesome! Got an eta by any chance Quote Link to post Share on other sites
Eddie Waller 158 Posted September 9, 2011 Report Share Posted September 9, 2011 Awesome! Got an eta by any chance No ETAs right now, we're still debating over what we want to see in UBot 4.1. Right now we're focusing on getting most of the bugs out of UBot and then hopefully we can release some information about some of the things we have planned for UBot 4.1 as we start working on it . Quote Link to post Share on other sites
Frank 177 Posted September 10, 2011 Report Share Posted September 10, 2011 Ok, Eddie, I'm sitting here with baited breath! Frank Quote Link to post Share on other sites
Bob The Builder 62 Posted September 11, 2011 Report Share Posted September 11, 2011 No ETAs right now, we're still debating over what we want to see in UBot 4.1. Right now we're focusing on getting most of the bugs out of UBot and then hopefully we can release some information about some of the things we have planned for UBot 4.1 as we start working on it . My list of biggest must haves for 4.1 or sooner LibrariesFully customizable UIOptional address bar browser Completely invisible in new browserBetter node formatting, less endless scrolling and resizingSet default window size in compiled botsCompile time options (version, icon, description, eliminate need to resource hack this stuff out)Full read email support via pop3 and imap with and without sslIntellisenseRename ubotbrowser.exe to be non-ubot nameUI grid output for live feedback and output (stretch for 4.1 but would rock)Install vc++ and all required software in compiled bots automatically Quote Link to post Share on other sites
addamroy 36 Posted September 11, 2011 Author Report Share Posted September 11, 2011 My list of biggest must haves for 4.1 or sooner LibrariesFully customizable UIOptional address bar browser Completely invisible in new browserBetter node formatting, less endless scrolling and resizingSet default window size in compiled botsCompile time options (version, icon, description, eliminate need to resource hack this stuff out)Full read email support via pop3 and imap with and without sslIntellisenseRename ubotbrowser.exe to be non-ubot nameUI grid output for live feedback and output (stretch for 4.1 but would rock)Install vc++ and all required software in compiled bots automatically i absolutely agree to all of the above. Except the last one because I donno what that means Quote Link to post Share on other sites
addamroy 36 Posted September 17, 2011 Author Report Share Posted September 17, 2011 Wouldn't it be simple enough to just remove the run-pause-stop from the UI? Or like the 'remove branding' element, 'remove action buttons' or something. Quote Link to post Share on other sites
o_sala 0 Posted September 18, 2011 Report Share Posted September 18, 2011 Is there any work around for this while waiting for the ETA? Or we can just simply ignore that function and make sure it doesn't cause any conflicts with what we are trying to do. Quote Link to post Share on other sites
Seppl 0 Posted October 18, 2012 Report Share Posted October 18, 2012 Is it possible to rename the "run" button into something else (like in German it would be called "Start") ? Quote Link to post Share on other sites
gabel 51 Posted October 18, 2012 Report Share Posted October 18, 2012 you can do that by creating a custom ui html panel as i see you have Dev . here`s an example http://www.ubotstudio.com/forum/index.php?/topic/11064-run-command-in-dev-edition/#entry57869 Quote Link to post Share on other sites
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