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From what I read 6.0 was broken on release and everyone was sticking with version 5. Is version 6 usable and better than version 5 now? Don't feel like paying for a subscription just to upgrade to something that sucks.

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  • 2 weeks later...

Nope! At east not for international use with Windows10 Pro.

I get this error:

<snip>

2019-03-24 02:55:22: System.ArgumentException: 1 is not a supported code page.
Parameter name: codepage
at System.Text.Encoding.GetEncoding(Int32 codepage)
at ICSharpCode.SharpZipLib.Zip.ZipConstants.ConvertToArray(String str)
at ICSharpCode.SharpZipLib.Zip.ZipConstants.ConvertToArray(Int32 flags, String str)
at ICSharpCode.SharpZipLib.Zip.ZipOutputStream.PutNextEntry(ZipEntry entry)
at UBotCore.UScript.Bot.(Stream , String )
at UBotDev.MainWindow.DoSaveFile(String filename, Boolean autosave)
2019-03-24 02:59:35: System.ArgumentException: 1 is not a supported code page.
Parameter name: codepage
at System.Text.Encoding.GetEncoding(Int32 codepage)
at ICSharpCode.SharpZipLib.Zip.ZipConstants.ConvertToArray(String str)
at ICSharpCode.SharpZipLib.Zip.ZipConstants.ConvertToArray(Int32 flags, String str)
at ICSharpCode.SharpZipLib.Zip.ZipOutputStream.PutNextEntry(ZipEntry entry)
at UBotCore.UScript.Bot.(Stream , String )
at UBotDev.MainWindow.DoSaveFile(String filename, Boolean autosave)
2019-03-24 03:03:49: System.ArgumentException: 1 is not a supported code page.
Parameter name: codepage
at System.Text.Encoding.GetEncoding(Int32 codepage)
at ICSharpCode.SharpZipLib.Zip.ZipConstants.ConvertToArray(String str)
at ICSharpCode.SharpZipLib.Zip.ZipConstants.ConvertToArray(Int32 flags, String str)
at ICSharpCode.SharpZipLib.Zip.ZipOutputStream.PutNextEntry(ZipEntry entry)
at UBotCore.UScript.Bot.(Stream , String )
at UBotDev.MainWindow.DoSaveFile(String filename, Boolean autosave)
2019-03-26 12:45:52: Error deleting user data: Could not find a part of the path 'C:\Users\<my-name>\AppData\Local\Temp\tmpFFB7.tmp'.
2019-03-26 12:53:56: UBot Studio Starting Up
2019-03-26 12:53:57: Downloading base files
2019-03-26 12:53:57: Initializing ubotbase
2019-03-26 12:54:00: Create Directories
2019-03-26 12:54:00: Verify files
2019-03-26 12:54:00: Check for updates
2019-03-26 12:54:00: Loading UBot Studio
2019-03-26 12:54:00: Creating Default Bot
2019-03-27 20:56:05: UBot Studio Starting Up
2019-03-27 20:56:05: Downloading base files
2019-03-27 20:56:08: Initializing ubotbase
2019-03-27 20:59:32: UBot Studio Starting Up
2019-03-27 20:59:33: Downloading base files

</snip>

 

 

This is probably part of the solution, I found it here: https://github.com/dotnet/corefx/issues/17356

<snip>

Most of the code pages have been moved to a separate component (System.Text.Encoding.CodePages) for .NET Core...

The following code needs to run before Encoding.GetEncoding will be able to find them:

Encoding.RegisterProvider(CodePagesEncodingProvider.Instance);

</snip>


This happens when you try to open .ubot files, these are apparently zip files (I didn't know that until now).
So there IS indeed a background saving to a ubot file. This save is done using the zip libraries, which in turn makes use of a method/class that is out of date with Windows 10. The code pages shall instead be fetched from:

System.Text.Encoding.CodePages

At here which is for another software, they describe how to repeat the error: https://bugs.yoyogames.com/view.php?id=29759

<snip>

1) Have your Windows 10 Region set to something other than English
2) Open GMS2
3) Attempt to create a ZIP for Windows
4) See that this can fail depending on the codepage SharpZipLib finds

</snip>

GMS2 above should be replaced by UBS.


It's been reported to the support under support ticket #GVH-872-40382 and Buddy would try to get it prioritized, he said.

 

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