Jump to content
UBot Underground

Search the Community

Showing results for tags 'advanced ubot'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • Announcements and News
    • Join the UBot Community
  • General
    • General Discussion
    • Mac and UBot Studio
    • Journeys
    • Buy, Sell, Free
    • Scripting

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start





Website URL







Found 2 results

  1. Ubotplugin.com End of Business Good day Ubot community. Over the last 9 years I invested a lot of time in developing the plugins. I hope that it was of good use for all of you. Only in the last months you did not hear much from me anymore. This has some reasons: Because of inevitable personal and health reasons I am no longer able to sell and provide plugins or to work on the code anymore. The license servers run out of payment in the end. Sorry for the inconvenience. My plugins (Ubotplugin.com) have reached the products end of life cycle with me now. Ubotplugin.com will become
  2. I am trying to split the defines into many .ubot files and use "include" function to load it to the main bot (to speed up ubot when coding), but i have just found that if i edit/add/update a define of the child .ubot file, and run "include", it will not update the define to the main bot unless restart ubot. It do not make sense to keep restarting ubot to get the update. Anyone have a workaround? I tried pash "Advance ubot" >> "run ubot code", but it cant read .ubot file directly, anyone know how to read .ubot file as a variable or convert it into text?
  • Create New...