Code Docta (Nick C.) 638 Posted November 29, 2016 Report Share Posted November 29, 2016 Hello, This is a free series to get you going fast and cut that learning curve to a minimum. This is for all users new and old however, it is targeted for the new user. These tutorials are strictly for the UBot Native Browser without any free or paid plugins and should be usable for all 3 UBot Editions. These source codes are well commented throughout the code and I also started a Skype group just for beginners to get you going fast. You should be able to work through these free tutorials within a few days and start making your own software within the current week. See what these tutorials are about in the UBot Store, Code Docta UBot Tutorials Store I really hope I helped up you with these basic tutorials. Enjoy,Nick 3 Quote Link to post Share on other sites
HelloInsomnia 1103 Posted November 30, 2016 Report Share Posted November 30, 2016 Some good stuff here, I like the idea of using more functions and less variables that really got the juices flowing As for the generic variable, it would only work in bots which are not multi-threaded. Otherwise, there could be conflicts if you run this you will see that there should be 100 items in the list but it likely will not add them all: clear list(%items) loop(100) { thread { Main Thread() } } define Main Thread { add item to list(%items,$Generic Variable($random text($rand(20,50))),"Don\'t Delete","Global") } define $Generic Variable(#VAR) { return(#VAR) } But keep up the good work you gave me a few ideas and I'm going to send some beer money your way 1 Quote Link to post Share on other sites
Code Docta (Nick C.) 638 Posted November 30, 2016 Author Report Share Posted November 30, 2016 Thanks Nick, Appreciate the beers, cheers!! I also added you to my donors list. People on my donors list get special stuff Can you be more specific in what you are referring to?These are basic tutorials and I haven't mentioned threading yet. Regards,Nick Quote Link to post Share on other sites
Code Docta (Nick C.) 638 Posted November 30, 2016 Author Report Share Posted November 30, 2016 Some good stuff here, I like the idea of using more functions and less variables that really got the juices flowing As for the generic variable, it would only work in bots which are not multi-threaded. Otherwise, there could be conflicts if you run this you will see that there should be 100 items in the list but it likely will not add them all: clear list(%items) loop(100) { thread { Main Thread() } } define Main Thread { add item to list(%items,$Generic Variable($random text($rand(20,50))),"Don\'t Delete","Global") } define $Generic Variable(#VAR) { return(#VAR) } But keep up the good work you gave me a few ideas and I'm going to send some beer money your way I see, are referring to defines store item. If you use a hard coded value and don't delete without any functions you will get the same result. What version are you using?I am using 5.9.44 I don't use that style of threading either as you will soon see. http://tracker.ubotstudio.com/issues/1166Regards,Nick Quote Link to post Share on other sites
iamddr 12 Posted November 30, 2016 Report Share Posted November 30, 2016 Thanks, Nick Intermediate Part 1 download link is actually Intermediate Part 2, please fix. 1 Quote Link to post Share on other sites
Code Docta (Nick C.) 638 Posted November 30, 2016 Author Report Share Posted November 30, 2016 Thanks, Nick Intermediate Part 1 download link is actually Intermediate Part 2, please fix.thank youwill fix now! Quote Link to post Share on other sites
HelloInsomnia 1103 Posted November 30, 2016 Report Share Posted November 30, 2016 You just mentioned something about not being sure what would happen if the function was called at the same time that is why I just made that little script and mentioned multi-threading. I'm using the latest Ubot version - can't check it at the moment. Quote Link to post Share on other sites
iamddr 12 Posted December 2, 2016 Report Share Posted December 2, 2016 thank youwill fix now! just have finished reading the whole tutorial,very impressive with your memory saving theory. I had always thought I know ubot a lot, as a matter of fact, I never knew how to make commands and functions whole as a bot. Please keep my donation, with help of this tutorial I believed I will make my first bot and make 100000 times of $9.99 1 Quote Link to post Share on other sites
Code Docta (Nick C.) 638 Posted December 3, 2016 Author Report Share Posted December 3, 2016 You just mentioned something about not being sure what would happen if the function was called at the same time that is why I just made that little script and mentioned multi-threading. I'm using the latest Ubot version - can't check it at the moment.Ya sorry, I think I mentioned it 7-8 months ago when I originally created the "defines" tutorial. I added it to the Boot Camp Series recently because I though it would be a good fit. Quote Link to post Share on other sites
Code Docta (Nick C.) 638 Posted December 3, 2016 Author Report Share Posted December 3, 2016 just have finished reading the whole tutorial,very impressive with your memory saving theory. I had always thought I know ubot a lot, as a matter of fact, I never knew how to make commands and functions whole as a bot. Please keep my donation, with help of this tutorial I believed I will make my first bot and make 100000 times of $9.99 Thank you and I hope it serves you well. Donations inspire me to make more free stuff, it's kinda like group buys. 1 Quote Link to post Share on other sites
iamddr 12 Posted December 3, 2016 Report Share Posted December 3, 2016 Thank you and I hope it serves you well. Donations inspire me to make more free stuff, it's kinda like group buys.That's definate a good news for us, looking forward your new works and dont forget add me to your list please 1 Quote Link to post Share on other sites
Code Docta (Nick C.) 638 Posted January 29, 2019 Author Report Share Posted January 29, 2019 Changed the store link to my site https://ubotdocta.com/products/ Quote Link to post Share on other sites
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