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  1. I know that I have seen something on this before but am having a lot of difficulty finding it in the forums for some reason. So I apologize if it is redundant. For the plugin .DLL files my distributed, compiled bots need in order to work; can I place them in a folder, that is located in the same directory as the bot? Or does this make them "invisible" to the bot since the .DLLs are in a folder? I know that in v5 you can bundle them in the compile, but v5 is so not ready for distributing bots with. I just want to make it cleaner for my customers. Thank you
  2. Mrcrix

    Socket missed

    Hello, after my last update in 2014 in both ubot 4 and 5 I see the sockets commands has been removed, is it? How to edit my previous bots using the sockets features? Is there a way to downgrade at least ubot4? Thanx!
  3. Bonus for sign up listed in a reply post below http://content.screencast.com/users/lowridertj/folders/Ubot%20Studio%20Resource%20-%20Site/media/064e332e-2a67-48b5-90e2-81fb00b11c60/Sales%20Thread%20forum%20post.png
  4. Simple intro to improve your bots accuracy. Take it, modify it, critique it, and share with others in this thread. Thanks to all who participate. ui open file("Proxies:", #proxies) add list to list(%proxies, $list from file(#proxies), "Delete", "Global") in new browser { set visibility("Invisible") navigate("http://www.ip-adress.com/Proxy_Checker/", "Wait") wait for browser event("Page Loaded", "") wait for browser event("Everything Loaded", "") set(#tempproxy, $next list item(%proxies), "Global") type text(<name="proxy">, #tempproxy, "Standard") wait fo
  5. Hello - within a plugin, in a custom command's "execute" method, I know I can call: ubotStudio.GetVariable("varName") to get the value of a single variable active in the UBot project being run. My question is, within my plugin script's execute method, how can I get a list of ALL variable names active in the running UBot project? Thanks
  6. Hello - can anyone tell me how to execute a UBotStudio builtin command from within a .NET plugin script? From within my .NET plugin commands custom "Execute" method, by referencing the instance of the IUBotStudio parm I can do things like "SetVariable" in UBotStudio with no problem. But, how would I execute a buitin UBotStudio command like "change proxy", or "navigate", or "clear cookies" for example? Does not seem to be immediately obvious... Thanks
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