Jump to content
UBot Underground

Recommended Posts

Hi Pash, thanks for your reply.

 

Did you see any efficient solution yet, how to make a remote web server to display UBot output data "live" without page reloads? Like display UBot output data inside a "self refreshing" JavaScript Front End on a remote web server?

 

Also you could leave a vote ;-) http://network.ubotstudio.com/forum/index.php/topic/20879-ubot-data-to-website-content-in-real-time/

 

Hope your health is getting better for long. Best wishes.

i not good javascript.

but i try.

 

sample file "communication.ubot" update. you can download and test it.

Link to post
Share on other sites
  • Replies 538
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

Popular Posts

Ubotplugin.com End of Business Good day Ubot community. Over the last 9 years I invested a lot of time in developing the plugins. I hope that it was of good use for all of you. Only in the last

Pash i have some clients who cannot open their compiled bots because of this:      But i didn´t knew the bots will call your server once compiled this is wrong please remove it!   Buddy i understand

V3.2.0.0 (BETA)   Please use new config file or remove old config file New Keyboard Shortcuts Shift + Control + C = Create new comment node Shift + Control + X = Comment node Shift + Control + Z

Posted Images

Hey Pash, thanks for your fast support, much appreciated. I will try your new code soon and reply back.

 

You don't need to stress this feature because of me. This feature is not urgent in need at the moment, but it would be definetly a really nice to have feature in the future.

 

Thank you!

Link to post
Share on other sites
  • 5 weeks later...

Hello, Pash.

In ui html panel I can get from input teg the string to the variable and run define command.

For example:

ui html panel("<html>
	<head>
		<style>
		</style>
	</head>
	<body>
	
		Text input:<input type=\"text\" variable=\"#name\">
		Password input:<input type=\"password\" variable=\"#pass\">
		<input type=\"button\" value=\"Show info\" onclick=\"ubot.runScript(\'Show Information\');\">
		<br>
		<label>Do you like Ubot? <input type=\"checkbox\" variable=\"#ubot_question\" fillwith=\"checked\"></label>
		<br>
		<textarea variable=\"#bio_info\" rows=\"5\" cols=\"22\">Write about yourself...</textarea>
		 
	
	</body>
</html>",600)
define Show Information {
    alert("It\'s all OK")
}

How I can run this code with communication?

I try this. But it's not right.

on load("Bot Loaded") {
    plugin command("Advanced Ubot 2.dll", "communication", "http://localhost:9988/", #Response, #Request, "Communication", "stop=true")
}
define Communication {
    set(#Response,"<html>
	<head>
		<style>
		</style>
	</head>
	<body>
	
		Text input:<input type=\"text\" variable=\"#name\">
		Password input:<input type=\"password\" variable=\"#pass\">
		<input type=\"button\" value=\"Show info\" onclick=\"ubot.runScript(\'Show Information\');\">
		<br>
		<label>Do you like Ubot? <input type=\"checkbox\" variable=\"#ubot_question\" fillwith=\"checked\"></label>
		<br>
		<textarea variable=\"#bio_info\" rows=\"5\" cols=\"22\">Write about yourself...</textarea>
		 
	
	</body>
</html>","Global")
}
define Show Information {
    alert("It\'s all OK")
}
Edited by v_ladimir
Link to post
Share on other sites

 

Hello, Pash.

In ui html panel I can get from input teg the string to the variable and run define command.

For example:

ui html panel("<html>
	<head>
		<style>
		</style>
	</head>
	<body>
	
		Text input:<input type=\"text\" variable=\"#name\">
		Password input:<input type=\"password\" variable=\"#pass\">
		<input type=\"button\" value=\"Show info\" onclick=\"ubot.runScript(\'Show Information\');\">
		<br>
		<label>Do you like Ubot? <input type=\"checkbox\" variable=\"#ubot_question\" fillwith=\"checked\"></label>
		<br>
		<textarea variable=\"#bio_info\" rows=\"5\" cols=\"22\">Write about yourself...</textarea>
		 
	
	</body>
</html>",600)
define Show Information {
    alert("It\'s all OK")
}

How I can run this code with communication?

I try this. But it's not right.

on load("Bot Loaded") {
    plugin command("Advanced Ubot 2.dll", "communication", "http://localhost:9988/", #Response, #Request, "Communication", "stop=true")
}
define Communication {
    set(#Response,"<html>
	<head>
		<style>
		</style>
	</head>
	<body>
	
		Text input:<input type=\"text\" variable=\"#name\">
		Password input:<input type=\"password\" variable=\"#pass\">
		<input type=\"button\" value=\"Show info\" onclick=\"ubot.runScript(\'Show Information\');\">
		<br>
		<label>Do you like Ubot? <input type=\"checkbox\" variable=\"#ubot_question\" fillwith=\"checked\"></label>
		<br>
		<textarea variable=\"#bio_info\" rows=\"5\" cols=\"22\">Write about yourself...</textarea>
		 
	
	</body>
</html>","Global")
}
define Show Information {
    alert("It\'s all OK")
}

Oh!!!

i'm sorry. I have very little knowledge about web sites like HTML, Javascript, CSS or any other.

 

for sample file command see "communication.ubot" file

 

Link to post
Share on other sites

Hello, Pash.

In communication I need to add some css style from my PC to HTML.

 

<head>
        <link href="assets/css/components.css" rel="stylesheet" type="text/css" />
    </head>
    <body>
    
        Text input:<input type=\"text\" >
        Password input:<input type=\"password\" >
        <input type=\"button\" value=\"Show info\" >
        <br>
        <label>Do you like Ubot? <input type=\"checkbox\"  fillwith=\"checked\"></label>
        <br>
        <textarea rows=\"5\" cols=\"22\">Write about yourself...</textarea>
        
    
    </body>
</html>

 

What right path from http://localhost:9988 to local file  assets/css/components.css

Edited by v_ladimir
Link to post
Share on other sites

Hello, Pash.

In communication I need to add some css style from my PC to HTML.

 

<head>

        <link href="assets/css/components.css" rel="stylesheet" type="text/css" />

    </head>

    <body>

    

        Text input:<input type=\"text\" >

        Password input:<input type=\"password\" >

        <input type=\"button\" value=\"Show info\" >

        <br>

        <label>Do you like Ubot? <input type=\"checkbox\"  fillwith=\"checked\"></label>

        <br>

        <textarea rows=\"5\" cols=\"22\">Write about yourself...</textarea>

        

    

    </body>

</html>

 

What right path from http://localhost:9988 to local file  assets/css/components.css

i'm sorry. I have very little knowledge about web sites like HTML, Javascript, CSS or any other.

 

for sample file command see "communication.ubot" file

Link to post
Share on other sites
  • 2 weeks later...

Hello, Pash.

In communication in Request Is a problem with this symbol #

When I use it, It's return null.

With other all ok.

Whats wrong?

I do not understand

You have a sample or photo or video.

Link to post
Share on other sites
on load("Bot Loaded") {
    plugin command("Advanced Ubot 2.dll", "communication", "http://localhost:9988/", #Response, #Request, "Communication", "stop=true")
}
define Communication {
    if($contains(#Request,"getvar=")) {
        then {
        }
        else {
            set(#Response,"<html>
	<head>
		<style>
		</style>
	</head>
	<body>
	
		<h1>some text</h1>
	</body>
</html>","Global")
        }
    }
}

This request and empty variable request with this symbol #

http://localhost:9988/?##2345

http://localhost:9988/?######

All string after # is empty.

Edited by v_ladimir
Link to post
Share on other sites
on load("Bot Loaded") {
    plugin command("Advanced Ubot 2.dll", "communication", "http://localhost:9988/", #Response, #Request, "Communication", "stop=true")
}
define Communication {
    if($contains(#Request,"getvar=")) {
        then {
        }
        else {
            set(#Response,"<html>
	<head>
		<style>
		</style>
	</head>
	<body>
	
		<h1>some text</h1>
	</body>
</html>","Global")
        }
    }
}

This request and empty variable request with this symbol #

http://localhost:9988/?##2345

http://localhost:9988/?######

All string after # is empty.

 

try read https://stackoverflow.com/questions/31339586/a-sharp-in-url-parameter

Link to post
Share on other sites
  • 3 months later...

This shortcuts isnt working on the new version

 

Run Node 1 = Ctrl + Shift + Space

Run Node 2 = Shift + Space

Show Value = Ctrl + Q

 

I can confirm this, and many of the other shortcuts aren't working either. Can you please check all of them, Pash?

 

Thanks,

Marton

Link to post
Share on other sites

This shortcuts isnt working on the new version

 

Run Node 1 = Ctrl + Shift + Space

Run Node 2 = Shift + Space

Show Value = Ctrl + Q

 

 

I can confirm this, and many of the other shortcuts aren't working either. Can you please check all of them, Pash?

 

Thanks,

Marton

 

oh i forget 1 change log.

 

3.3.1.0

Update special command (For Special Command Support Ubot V5.9.44 ONLY)

Resize buttom.

Combine command Run Node 1 & Run Node 2 & Show Value

 

Note

1. close all ubot.

2. remove old config file in document folder.

3. the plugin create new config file automatic. on next run ubot.

Link to post
Share on other sites

oh i forget 1 change log.

 

3.3.1.0

Update special command (For Special Command Support Ubot V5.9.44 ONLY)

Resize buttom.

Combine command Run Node 1 & Run Node 2 & Show Value

 

Note

1. close all ubot.

2. remove old config file in document folder.

3. the plugin create new config file automatic. on next run ubot.

 

How come it won't work with latest 5.9.50 version?

Link to post
Share on other sites

How come it won't work with latest 5.9.50 version?

Has all the video commands of one of my plugins in version 5.9.50.

  • Like 1
Link to post
Share on other sites
  • 3 weeks later...
  • 2 weeks later...
  • 1 month later...
  • 4 weeks later...

Pash i have some clients who cannot open their compiled bots because of this: 
 

umIY25V.png

 

But i didn´t knew the bots will call your server once compiled this is wrong please remove it!

 

Buddy i understand you license the ubot studio plugins but you CANNOT license the compiled bots too and i cannot afford to have clients depending on a third party server.

  • Like 2
Link to post
Share on other sites

Pash i have some clients who cannot open their compiled bots because of this: 

 

umIY25V.png

 

But i didn´t knew the bots will call your server once compiled this is wrong please remove it!

 

Buddy i understand you license the ubot studio plugins but you CANNOT license the compiled bots too and i cannot afford to have clients depending on a third party server.

The compile bot detection function does not properly.

Verify that you install the .NET Framework 4.5.2

Link to post
Share on other sites

Do you license the compiled bots where we use your plugins in?

I do not understand your question.

 

License of my plugins will not work on "Compile Bot".

Except for systems that check that "Compile Bot" is not working.

The cause is not installed .NET Framework 4.5.2

Link to post
Share on other sites
  • 4 months later...

Hey Pash,

 

Just started using your plugin, I'm using the app crash restart and works great, but whats the proper way to restart a command after restarting the bot?
see video 



 
Link to post
Share on other sites
  • PRO locked this topic
Guest
This topic is now closed to further replies.

×
×
  • Create New...