Jump to content
UBot Underground

Recommended Posts

I am editing my UI, and I'm seeing a problem where if I double click in an empty area of the UI, everything on the current UI disappears - textboxes, panels, labels, etc. I'm left with a blank UI....?

 

I had to edit this post....I am finding the UI Editor unbearable to use. Is it just me, or is it chock full of bugs? I change an ID of a textbox and it doesn't stick, while others do. Double clicking as mentioned above. The scrollable sections don't scroll with the mouse roller (not really a bug, but jeez). Lining things up don't always work as expected...

 

Wow...this is disappointing. I recall seeing a 3rd party editor out there, but hate to spend even more money. 

 

Open to suggestions/thoughts.

 

Thanks!

Edited by ShorePatrol
Link to post
Share on other sites
  • 2 weeks later...

I had to edit this post....I am finding the UI Editor unbearable to use. Is it just me, or is it chock full of bugs? I change an ID of a textbox and it doesn't stick, while others do. Double clicking as mentioned above. The scrollable sections don't scroll with the mouse roller (not really a bug, but jeez). Lining things up don't always work as expected...

 

Wow...this is disappointing. I recall seeing a 3rd party editor out there, but hate to spend even more money. 

 

Open to suggestions/thoughts.

 

I'm sorry to read that you're experiencing these frustrations while attempting to use the UBot Studio built-in UI Editor.

 

Next to your post, at the time of this reply, it says "License: Community Edition." I'm not entirely familiar with whether or not that particular license provides you with the functionality necessary to interact directly with the HTML code that the UI Editor attempts to generate for your application.

 

I've generally had a positive experience with the UI Editor in the narrow capacity in which I've used it. (Mostly to see how HTML form fields are formatted so that they can interact with the underlying application.)

 

The two main follow-up questions I have are: (1) does the "Community Edition" license allow you to directly manipulate the HTML code that will ultimately power the UI of your application, and (2) how comfortable are you with hand crafting HTML form fields in a text editor?

 

(If you're not comfortable working directly with HTML code, that's okay, but it might limit your options. Having access to functionality within the Community Edition to interact directly with the HTML code that will serve as the UI for your application is critical to having some extra options with how to proceed.)

  • Like 1
Link to post
Share on other sites

I started with the community edition, but I now have developer edition and have the same issues....I can get it to work, but....it's kind of janky

 

Yes, I'm experienced with HTML, CSS, etc...just was curious if other users have any issues, or have purchased after market items, etc....

 

Thanks!

Link to post
Share on other sites

I started with the community edition, but I now have developer edition and have the same issues....I can get it to work, but....it's kind of janky

 

Yes, I'm experienced with HTML, CSS, etc...just was curious if other users have any issues, or have purchased after market items, etc....

 

My best advice (and the advice that I have ultimately taken with various projects) is to minimize the use of the built-in UI Editor and to sidestep third-party UI building tools and hack away at the raw HTML/CSS code.

 

Here's a relatively simple example of a UI that I realistically don't think I would have been able to create using a UI Editor:

 

ubotstudio-uiexample.png

 

(The image is a bit shrunken.) 

 

The left side HTML textarea accepts user input in the form of code that's intended to largely resemble the BASIC programming language, and then the UBot Studio compiled stand-alone application interprets the code and outputs anything that's printed in the right side HTML textarea. Any necessary user input is accepted by the HTML text input box beneath the right side HTML textarea. The background of each texarea is an animated GIF (not apparent from this screen shot) that's intended to resemble a bit of the fuzz/noise on a CRT computer screen. The overall background image of the entire UI is an animated GIF and the colors change slightly moment by moment (again, not apparent from the screen shot).

 

It's not that this is an inherently complicated UI per se, but I genuinely think that attempting to do this in one sitting while using the UI Editor would have proven to be overwhelming and more confusing than working directly with the HTML/CSS code.

Link to post
Share on other sites

If you're using V6 try 5.9.55 - V6 had/has some UI issues in general - not sure about the editor but its worth trying 5.9.55 for now if you haven't yet. Ask support for a download link if you don't have it.

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
×
×
  • Create New...