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Get list of all active variables within plugin's execute method?


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Hello - within a plugin, in a custom command's "execute" method, I know I can call:

 

ubotStudio.GetVariable("varName")

 

to get the value of a single variable active in the UBot project being run.

 

My question is, within my plugin script's execute method, how can I get a list of ALL variable names active in the running UBot project?

 

Thanks

 

 

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From UBot Support:

 

"You can't get a list of all variable names. if your plugin needs to use certain variables you can have them sent as parameters, but there's no way to get a list of them all."

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